Friday, September 23, 2011

3 BRAINSTORMING

Design 1
page1- a man looks into a magnifying glass.
page2- a lady comes up to him crying and holds up a picture of her daughter.
page3- the man brainstorms ideas of what he could do to find the little girl.
page4- he picks one of his brainstorming ideas.
page5- he uses a dog to sniff out the girl.
page6- at the end he finds the girl and he gives her hug.
page7- the girl runs to the mother and they have a happy ending.


Design 2
page1- a girl losses her teddy bear at school.
page2- she tells her teacher, but the teacher tells her that there is nothing that she can do.
page3- the girl gets mad and storms off.
page4- when the girl goes to recess she thinks of ideas that she could do to find her teddy bear.
page5- she goes back to her class room and she questions ever person in her class and looks in their backpack.
page6- the girl finds her teddy bear in one of the little boys backpack.
page7- the boy gets in trouble and the girl gets her teddy back.


Design 3
page1- a man whats to create a new jellybean flavor for JellyBelly.
page2- he brainstorms all different flavors for the new jellybean that he think would be good.
page3- he tastes them and creates a scoring of the rating he thought they tasted the best.
page4- he then picks the best flavor (Coca-Cola) and gives out free samples of how the public thought of his creation.
page5- the coca-cola jellybean is now a new flavor of JellyBelly.


which one i choose:
I choose design 2 because i thought that it was the one that described the design cycle the best and is the one who the 6th graders might enjoy, and relate to the most. Therefore, that is the reason I choose Design 2 to do on Flipbook.

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